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Date:

08/20/2022


Time of day:

Afternoon


Subject:

Ocean waves hitting rocks


Location:

Peniche, Portugal



Notes: Back in August, I had the pleasure of taking a trip to Portugal. For 3 days, I stayed in peniche, the surfing capital. When I arrived it quickly became apparent why it was, some of these waves were insanely massive - reaching 10ft sometimes! To make things better, there was a cliff that overlooked an alcove full of rocks and I knew there was a good spot to record these monstrous waves.


Because I was in a more public setting with many tourists and to keep portable, I couldn't bring a whole mic rig with me, but my trusty Tascam dr40x (surprisingly) handled the wind quite well and captured exactly what I was aiming for.


Date:

08/08/2022


Time of day:

Afternoon


Subject:

Forest With Near Beach


Location:

Algonquin Park



Notes: Recently I had taking a camping trip to Cannisby lake at Algonquin Park. Immediately upon arrival, I noticed how quiet it was there and how still but alive the environment sounded. On my final day of the trip, I had decided to capture what the experience was like, originally it was planned to be recorded from a canoe in the middle of the lake but sound carries across the water much better than I had anticipated. Nearby, there was a small public beach where kids would often go and play and from inside the forest, it added a very eerie element of horror to the natural stillness of the forest.


About 2km from the shoreline and nearby a chipmunk den, I had placed my UŚi Pro's about 1ft off the ground in a spaced A/B configuration and hit recording. From the sound of the distant children screams to the nearby chipmunk calls, this recording turned into a very eerie ambience that would be an excellent element to add to the next post-apocalyptic project I work on.


Date:

08/02/2022


Time of day:

Afternoon


Subject:

Dragon animation from Bioware



Notes: This was incredibly fun to do. The goal was to design how the dragon would sound within an hour. at first I thought there was no way I could get anything done within an hour. Usually, I have a whole phase of writing out ideas, emotions to capture, and a general vibe for the creature. But with just an hour, I went straight for my "creature" folder of my SFX library and began browsing through sounds and throwing in layers that I thought could work. The foundation layer was a baby elephant squealing, which led to the inspiration to use cellophane, and metal scrapes to create the main "shriek" of the dragon.


Once the main roar was fleshed out, then it came to add personality to it by adding bookends to the head and tail of the roar. Doing this adds so much extra character and texture to the dragon. After adding in some breaths and groans, time was up and this was the final result. I hope everyone enjoys it.

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