Sound Designer based in Toronto, ON
Hello, my name is Yanni Caldas and I focus on creating storytelling sound design that enhances the user experience.
I am passionate about bringing worlds to life and helping to push the boundaries of immersion and exciting sound design. Considering myself a generalist with extra love for creature design, I am eager to aid wherever needed within a team to help finish projects to their highest potential.
My career has been an exciting endeavor that has been a rollercoaster. Beginning as a composer for television and advertising, then worked as an engineer at a recording studio, and after freelancing as a mix engineer, producer, and then audio quality control lead for an audiobook production company. Following my love for games and sound, I am now working as a contract sound designer for video games and hope to transition to working in-house to better help bring stories and experiences to life with the power of sound.
You can find my CV here.
Field Recording, Sound Design, Dialog Editing,
Reaper, ProTools, Wwise, Surround Sound, Mac & PC
Hardware/Software, Perforce/Source Control,
Super Auto Pets
Isles of Yore
Sound design, dialog editing, QC
Expansion Sound Design
Creature Sound design
Trailer & game Sound Design, mixing, implementation
Games I am currently playing
Modern Warfare 2
Dead Space (Remake)
Need For Speed Unbound
My Favourite Sounding
God of War (2018)
Games I am looking forward to playing
The Legend of Zelda: Tears of the Kingdom
Field recording is a deep passion of mine. Like how photographers think of photos as capturing a moment, I like to think of field recording as capturing a feeling. Anything from household objects, animals, vehicles, and even ambiances. Each subject has an expressive emotion that leaves every day full of new surprises. All you have to do is listen to the world around you.
One of my favorite parts of field recording is the number of ways something can be recorded and performed. Anything from choosing different microphone configurations, handling an object slow versus fast, or even performing a doppler effect by swinging the microphone. Pairing all this with how each project requires its own unique sound signature, field recording is a fundamental part of telling a story through sound.
Record the world
Along with 614 other recordists from around the world, I participated in a crowdsourced sound effects library that recorded various ambiences from 6 different countries. All proceeds were donated to The Water Project. In total, we have raised more than $75,000 for 1,250 people to have access to clean, safe water! How amazing is that?!